Reading Perl is like reading music. It can be a little hard to get into at first, but once you can read it, it's like food for the soul.
Dreamer";p="199489 wrote:Okay, whoever replies next and knows this stuff. What is step 1? diagram? I would probably say diagram. Let's get on that. Perhaps we can entertain a few ideas for a starter room? post your pictures here? We will worry about the coders after that. Just want to know what a reasonable first step would be.

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Sir Spankspeople";p="199502 wrote:We'll have to see about hosting. I'm not entirely sure how much of the engine would have to be server side and how much client side... that'd have to be looked into programming side.
And Dreamer: When I get home tonight I can throw together a few models for a simple area to test the engine, and maybe a little floating box or something to represent a player for now, but someone who does coding would have to tell me what I'd have to convert it to from Max, and what I'd need to use, and stuff, so I'll have to talk to whoever's interested in the coding tonight maybe to see what we can get started on and when. I can probably make a simple room for whoever wants to do coding to play around with, learn the engine... it'll probably take a bit to get off the ground, but once it's running it should be a bit easier.
Fixer";p="199510 wrote:GAH! Ok, steps in design process:Anybody who thinks this will take less than 6 months is dreaming.
- Idea.
Ok, we have done this.- Identify Resources.
We are now working on this.- Design.
Not that far yet.- Allocate available resources to projects.
Maybe in a week. Maybe a little more.- Create test build on basic principles on a simple room.
I give this one a month or two at least. Depends on the programmers.- Go back and fix what didn't work.
- Repeat steps 5 & 6 until satisfied
- Tackle next room/area.
- Repeat steps 5-8 until completed.
I just nominated myself project manager, didn't I?

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Brian";p="199533 wrote:I vote no to DBP but that's just because basic is, well, basic.CS uses C++, plus it sounds like Ash already knows that well enough to draft up stuff fast, so I think that'd be our best resource.
CS for the engine sounds like the best route. We get speed and precompiled binary for free, it doesn't get much better. DPB costs, eventually.
I can set up hosting that won't go away soon. Fixer also talked of doing this.

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