Urza's 11 -Teh Complete...sorta-
-
UrzaPlanezwalker
- Redshirt
- Posts: 2340
- Joined: Fri Feb 14, 2003 7:37 pm
- Location: Bellevue Washington
- Contact:
"It seems you need to be shown what you're dealing with."
Trynal unleashes his attacks upon Orc 6, stepping over the corpse to attack Orc 2 if necessary.
OOC: Full attack action, 5-foot step to use the rest of his attacks if Orc 6 dies.
Trynal unleashes his attacks upon Orc 6, stepping over the corpse to attack Orc 2 if necessary.
OOC: Full attack action, 5-foot step to use the rest of his attacks if Orc 6 dies.
"I'll have to confess, Mr. Chairman, that I am also a video game player. I have worked my way up to Civilization IV. I haven't yet been able to beat it but I at least understand the fundamentals of it." - Texas Representative Joe Barton
-
UrzaPlanezwalker
- Redshirt
- Posts: 2340
- Joined: Fri Feb 14, 2003 7:37 pm
- Location: Bellevue Washington
- Contact:
Trynal's first attack leaves a gash in orc 6's cheek, his second and third leaving gashes in it's stomache, causeing the orc to bend over in pain...just enough for the last blade to pass voer the orc's head.
Malzra finishes his chant, the magic circle around him now fully drawn. Malzra's chant continues and his eye's reach full-intensity.
He points a finger directly at Whiro, saying something in an old, forgotten language.
The magical circle fades away from where malzra is standing, and fades back into existence where Whiro stands. The shadows around Whiro's feet seem to quiver with un-ease, but the circle again fades, and Whiro appears to be breatheing, blinking, and everyhtign else twice as fast as before.
ooc: Whiro can now move an extra 20 feet, and gets 2 standard actions instead of only one.
Vincent is up
Malzra finishes his chant, the magic circle around him now fully drawn. Malzra's chant continues and his eye's reach full-intensity.
He points a finger directly at Whiro, saying something in an old, forgotten language.
The magical circle fades away from where malzra is standing, and fades back into existence where Whiro stands. The shadows around Whiro's feet seem to quiver with un-ease, but the circle again fades, and Whiro appears to be breatheing, blinking, and everyhtign else twice as fast as before.
ooc: Whiro can now move an extra 20 feet, and gets 2 standard actions instead of only one.
Vincent is up
"As we evolved, we developed tools that let us reach out and touch people from a great distance. Like sniper rifles." - My art teacher
Whiro stares at his feet, half-readying to jump out of range of a percieved attack. His keen eyes just barely picking out the wizard, he gives a blink of surprise. Then he grins, and oh, what a grin it is. The boy just found himself a full cookie jar to play with, and let's just say, he likes. He likes alot.
~Q
-
UrzaPlanezwalker
- Redshirt
- Posts: 2340
- Joined: Fri Feb 14, 2003 7:37 pm
- Location: Bellevue Washington
- Contact:
The rogue's smile is almost infectious, or it would be, were it noticable in the gloom. His eyes didn't betray him, however. He knew where he had to be, and what he had to do. Malzra's chant made everything... slower. Just a hair. Enough that the rogue, a master of speed and agility, knew his own ablities had just been doubled. Tripled. Hell, we'd better start going by orders of magnitude in a minute.
Twin daggers fly once more, the darkness giving him all the excuse he needs. Spinning like dancing angels, they fly at their targets (Orc 6 and Orc 2) with deadly efficiency, bursting from the fog to strike their unwary opponents.
That unnerving control of his body, almost unto a monk's discipline, takes control. His form half-melds with the shadows around him, shifting and swirling around, as he dashes between his compatriots. Malzra feels a rush of shadowy wind fly past him, never touching more than a hint of his robes. The monk feels something tickle her ankle for a brief instant, and it's gone. The cleric feels a brush across her cheek, but it was so fleeting it barely registered. The orc facing off against the monk sees shadow charging at it, before it slips around the creature like so much wind.
The shadows unfold, and the rogue appears, half monstrous by the veil of blackness that pulled at his body. Ripping himself with utter, and impossible grace, his new position finds him at the backs of two of the orcs. The one beside him, intent on it's attack on the cleric, can only gawk for a moment as that snake's hand, clutching a dagger, give a viper-quick finger wiggle his way.
Then the two orcs, with no chance to react, feel the sting of his blade, striking like a berserk cobra into their unprotected, vulnerable forms. All the while, that smile remains, eyes gleaming with that boy's mischievous light.
The shadow lurking in the back reaches cold, incorporeal fingers at the same orc's body. All it needed to do was touch, and it would absorb the orc's essence, until nothing remained.
[Whiro flings his daggers at Orc 2 and 6. Tumble, Hide, and Move Silently, drawing another dagger from it's sheath. Most abused move action ever, it appears. Whiro's movement is 50', at present, so Tumble for 25'. Malzra, Als, Orc 2 (or Enda, I suppose), and ending up south of Orc 2. I'm not entirely certain whether hiding negates AoO, but the tumble check will negate it anyway, assuming I roll well.
Whiro flanks two orcs, 6 and 2. If I'm understanding the spell correctly, he'll get a full attack. Both orcs get a shot of sneak attack. So two attacks on Orc 2, and two attacks on Orc 6. Whiro will drop the dagger in his hand to catch his daggers on their return flight.
Whiro cannot be flanked, unless they are rogues, 4 levels higher (15).
Orc 6 is his Dodge target.
Shadow attempts another touch attack on the orc, by the by.]
Twin daggers fly once more, the darkness giving him all the excuse he needs. Spinning like dancing angels, they fly at their targets (Orc 6 and Orc 2) with deadly efficiency, bursting from the fog to strike their unwary opponents.
That unnerving control of his body, almost unto a monk's discipline, takes control. His form half-melds with the shadows around him, shifting and swirling around, as he dashes between his compatriots. Malzra feels a rush of shadowy wind fly past him, never touching more than a hint of his robes. The monk feels something tickle her ankle for a brief instant, and it's gone. The cleric feels a brush across her cheek, but it was so fleeting it barely registered. The orc facing off against the monk sees shadow charging at it, before it slips around the creature like so much wind.
The shadows unfold, and the rogue appears, half monstrous by the veil of blackness that pulled at his body. Ripping himself with utter, and impossible grace, his new position finds him at the backs of two of the orcs. The one beside him, intent on it's attack on the cleric, can only gawk for a moment as that snake's hand, clutching a dagger, give a viper-quick finger wiggle his way.
Then the two orcs, with no chance to react, feel the sting of his blade, striking like a berserk cobra into their unprotected, vulnerable forms. All the while, that smile remains, eyes gleaming with that boy's mischievous light.
The shadow lurking in the back reaches cold, incorporeal fingers at the same orc's body. All it needed to do was touch, and it would absorb the orc's essence, until nothing remained.
[Whiro flings his daggers at Orc 2 and 6. Tumble, Hide, and Move Silently, drawing another dagger from it's sheath. Most abused move action ever, it appears. Whiro's movement is 50', at present, so Tumble for 25'. Malzra, Als, Orc 2 (or Enda, I suppose), and ending up south of Orc 2. I'm not entirely certain whether hiding negates AoO, but the tumble check will negate it anyway, assuming I roll well.
Whiro flanks two orcs, 6 and 2. If I'm understanding the spell correctly, he'll get a full attack. Both orcs get a shot of sneak attack. So two attacks on Orc 2, and two attacks on Orc 6. Whiro will drop the dagger in his hand to catch his daggers on their return flight.
Whiro cannot be flanked, unless they are rogues, 4 levels higher (15).
Orc 6 is his Dodge target.
Shadow attempts another touch attack on the orc, by the by.]
~Q
-
UrzaPlanezwalker
- Redshirt
- Posts: 2340
- Joined: Fri Feb 14, 2003 7:37 pm
- Location: Bellevue Washington
- Contact:
Both daggers aim was off, and they miss their targets, curveing around and flying back to clatter to the ground where whiro had previously been standing.
Whiro's newly drawn daggers, however, find their marks quite well, and the orcs do not see it coming until it's too late. Orc 6 is especially unlucky, as the dagger slips between his vertebrae and he drops to the floor with a severed spinal column.
The shadow, it's arms wrapped around Orc 9's throat, tightens it's grip, and the orc seem to writher in pain.

ooc: So were clear, returning daggers dont return to who threw them, they return to where they were thrown from. We'll just say you don't drop the daggers you drew ;p
Also, the shadow is not grappleing orc 9, it's just for dramatic effect. Simply having him touch him doesent seem terribly...damageing.
Aeron's up.
Whiro's newly drawn daggers, however, find their marks quite well, and the orcs do not see it coming until it's too late. Orc 6 is especially unlucky, as the dagger slips between his vertebrae and he drops to the floor with a severed spinal column.
The shadow, it's arms wrapped around Orc 9's throat, tightens it's grip, and the orc seem to writher in pain.

ooc: So were clear, returning daggers dont return to who threw them, they return to where they were thrown from. We'll just say you don't drop the daggers you drew ;p
Also, the shadow is not grappleing orc 9, it's just for dramatic effect. Simply having him touch him doesent seem terribly...damageing.
Aeron's up.
"As we evolved, we developed tools that let us reach out and touch people from a great distance. Like sniper rifles." - My art teacher
- Bandersnatch
- Redshirt
- Posts: 786
- Joined: Fri Dec 02, 2005 12:25 am
Aeron lets out a low whistle. "That's going to be tough to top." He glances over at Malzra with a grudging respect and a bit of a smile. "That can't be too good for him, can it? Well, at least he doesn't seem to mind." He shakes his head, slightly conflicted about what he's considering.
He pulls a small bag from his robe, and holds it in front of himself. "I call upon the spirits of the Abyss for a pact! I request the essence of Madness itself to do my bidding. Essences, preferably, but I'm not picky."
A grotesque being materializes itself in front of Orc 8. It looks a bit like a very large hound of some sorts, except, well, it's missing its skin. Its joints are all exaggerated, with its shoulder extending two feet above its body, and long brown and yellow quills cover the entirety of its back and its limbs. It lets out a loud, piercing howl before biting at the orc, trashing its head about.
(OoC: Summon Monster V for an SM IV monster (meanind 1d3 of them), and summoning Howlers. The first is above Orc 8, if there's a second, above Orc 7, and the possible third at the bottom-left corner of Orc 1. All of them will make full attacks against their numbered Orc (Including the possibility of quills being lodged in the target)
(And yes, I'm aware that howlers actually do have skin, but, it's hard to tell, especially through the fog.)
He pulls a small bag from his robe, and holds it in front of himself. "I call upon the spirits of the Abyss for a pact! I request the essence of Madness itself to do my bidding. Essences, preferably, but I'm not picky."
A grotesque being materializes itself in front of Orc 8. It looks a bit like a very large hound of some sorts, except, well, it's missing its skin. Its joints are all exaggerated, with its shoulder extending two feet above its body, and long brown and yellow quills cover the entirety of its back and its limbs. It lets out a loud, piercing howl before biting at the orc, trashing its head about.
(OoC: Summon Monster V for an SM IV monster (meanind 1d3 of them), and summoning Howlers. The first is above Orc 8, if there's a second, above Orc 7, and the possible third at the bottom-left corner of Orc 1. All of them will make full attacks against their numbered Orc (Including the possibility of quills being lodged in the target)
(And yes, I'm aware that howlers actually do have skin, but, it's hard to tell, especially through the fog.)
"Or even worse are those times when I catch myself trying to twist his message to make it say what I want him to say, and then only hearing that. This can be a very subtle thing, and it is surprising how skillful I can be in doing it. Just by twisting his words a small amount, by distorting his meaning just a little, I can make it appear that he is not only saying the thing I want to hear, but that he is the person I want him to be." -Carl Rogers
-
UrzaPlanezwalker
- Redshirt
- Posts: 2340
- Joined: Fri Feb 14, 2003 7:37 pm
- Location: Bellevue Washington
- Contact:
The howler jumps up and bites into Orc 7's jugular, but the orc manages to shove it off, getting a few quills stuck in his arms.
ooc: Sorry, only got 1 out of the deal
Genom's up, he'll get till tuesday, because I'm going to be awake all weekend finishing this stupid assignemnt in time to turn it in ;p (Hopefully being able to collapse in sweet, sweet sleep monday evening ;p)
ooc: Sorry, only got 1 out of the deal
"As we evolved, we developed tools that let us reach out and touch people from a great distance. Like sniper rifles." - My art teacher
-
UrzaPlanezwalker
- Redshirt
- Posts: 2340
- Joined: Fri Feb 14, 2003 7:37 pm
- Location: Bellevue Washington
- Contact:
-
otakutaylor
- Redshirt
- Posts: 296
- Joined: Fri Nov 05, 2004 3:50 am
- Gender: Male
- Contact:
Re: Urza's 11
OOC: apologies if I incorrectly use something, I don't have Complete warrior handy at the moment. But I believe I still have mass-staredown avaliable to me.
Enda takes a moment to look across the battlefield, stopping shortly for grab each orcs eye for a split second. Orc lore denotes that Grummish is a mighty warrior who only grew stronger when he lost his eye. Enda only uses one of hers.
She takes any action she has left to lay into orc 2, or 6 if he dies/is dead
Enda takes a moment to look across the battlefield, stopping shortly for grab each orcs eye for a split second. Orc lore denotes that Grummish is a mighty warrior who only grew stronger when he lost his eye. Enda only uses one of hers.
She takes any action she has left to lay into orc 2, or 6 if he dies/is dead
There isn't a problem duct tape can't fix.
From car trouble to ripped pants.
From car trouble to ripped pants.
Who is online
Users browsing this forum: No registered users and 1 guest
