Guild Wars

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chapium
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Guild Wars

Post by chapium » Fri May 13, 2005 10:02 pm

So I just bought Guild Wars. Anyone else here have this game? Its the first of these crack like addicting games I've bought.

I created a necor/warrior. This might have been a mistake, but I think its cool none-the-less.

My character on there is Lazurus Aeris.

Anyone else?
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Post by Newgy » Fri May 13, 2005 11:24 pm

http://www.reallifeforums.com - The MMORPG dating service. [/unhelpful, insulting and annoying]
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Deacon
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Post by Deacon » Sat May 14, 2005 12:15 am

EAT PIE!
Entertaining All To Promote Individual Excitement!

Here, you can discuss Movies, TV, DVDs, CDs, and Evangelion, or Computer, Video, Pen & Paper, Sports, X-Games, or whatever kind of games you want! Most anything entertaining is fair game.
The follies which a man regrets the most in his life are those which he didn't commit when he had the opportunity. - Helen Rowland, A Guide to Men, 1922

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Felan
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Post by Felan » Sat May 14, 2005 1:13 am

Deacon gets an A+ for copying and pasting!

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gravity
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Post by gravity » Sat May 14, 2005 2:34 am

Does Guild Wars have a monthly fee or anything to play on their servers? Because I've had nearly all of my friends offer to lend me their spare copies (a few were in some sort of beta and one got given three copies by different relatives) and I'm thinking of playing, but I don't want to pay a monthly fee.
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Post by kyoryu » Sat May 14, 2005 3:24 am

Nope, they are fee-less.

You'll probably have to buy their expansion every 6 mos. or whatever to stay competitive though, if you care about that.

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gravity
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Post by gravity » Sat May 14, 2005 3:31 am

I play Sims 2. Expansions I can handle. :mrgreen:
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Skand
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Post by Skand » Sat May 14, 2005 8:32 am

I find Guild Wars to be lacking something ... i can't pin it down ... but reguardless i can get hooked by it it makes everything so easy ... if i want to go to a town i just click it on teh map if i want to exit i click the X in the top right. At no point am i really in a Risk situation. I can always graba henchman lackey or solo ... or stumble around confusedly with the crafting system. But i dunno i was addicted to WoW for 4 months. and i can't even play Guild Wars for more than 30 minutes before it gets borring :/

I guess it comes down to no risk.
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Post by Torrent » Mon May 16, 2005 12:11 am

I got it yesterday. after some fumbling with my damn router, i finally got it to work. my game name is "Torrent Faust" and my char is a necromancer.

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Post by Raven » Mon May 16, 2005 2:47 am

Amos Skoll, a 10/11 necromancer.
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Post by SyKoSoNiK » Tue May 17, 2005 12:46 pm

Aurlec Lightbearer, level 7(or 8) Warrior/Monk.
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Post by jimkatai » Wed May 18, 2005 2:53 am

You know, I was wondering something before I was actually going to buy it. Is it in fact an MMORPG because it seems to me that it's only an online game with a bunch of different servers a-la Diablo. How many people are on any given server?
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Sir Spankspeople
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Post by Sir Spankspeople » Wed May 18, 2005 3:03 am

It's not a MMORPG, it's just a glorified Diablo with towns instead of Battle.net chat. The actual dungeons and stuff are all instanced.
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Nekra
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Post by Nekra » Fri May 27, 2005 8:39 am

I started playing GuildWars last night. and all i can say is i love this game. It has everything i liked about WOW, with all the cack i didn't removed, and then a dollup of fun added in.
[url=http://www.moxguild.comImage[/url]

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FireBall
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Post by FireBall » Fri Jul 22, 2005 10:37 pm

[quote="Skand";p="495276"]I find Guild Wars to be lacking something ... i can't pin it down ... but reguardless i can get hooked by it it makes everything so easy ... if i want to go to a town i just click it on teh map if i want to exit i click the X in the top right. At no point am i really in a Risk situation. I can always graba henchman lackey or solo ... or stumble around confusedly with the crafting system. But i dunno i was addicted to WoW for 4 months. and i can't even play Guild Wars for more than 30 minutes before it gets borring :/

I guess it comes down to no risk.[/quote]

It may be the lack of permanent death penalty... Im not sure about other MMOs, but GW has absolutely no permanent DP, no money loss, no exp loss, nothing. So, while dying makes the mission you're trying to beat harder by temporarily removing HP and MP, you can always just go back to town and try again...

That being said, I really like the game, and I don't think its justa 'glorified diablo'. Its quite well-done, I think, and the instancing helps set it apart from other MMOs... I think that many traditional MMO players will find things to dislike here, but there are a lot of elements which I think are very nice, such as the teleportation features, the PvP characters etc.

Note: I was wondering if Greg's ever tried GW? *cough*

EDIT: My char - Elementalist/Mesmer 18 (Merim Yenth)
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