Survival Horror 2 (now with more violence): The Game

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Cyberliger777
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Re: Survival Horror 2 (now with more violence): The Game

Post by Cyberliger777 » Mon Aug 13, 2007 9:23 pm

"Great now we get to go around running blind some more while they continue trying to kill us. Man I wish I had left this town a long time ago."

After a short pause, Hal add in "We should come up with some places it might be located at. You may not have seen it Ash, but you know the most. Where do you think it might be?"
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Re: Survival Horror 2 (now with more violence): The Game

Post by TheScaryOne » Tue Aug 14, 2007 3:22 am

Well, if it's a virus, and not spirits, there's going to be a location that it released from. Be it a plaguebearer or a place it was created.

And if it's spirits, it's not a central unit. Spirits are everywhere, they just require an enormous amount of so-called "magic" for them to be able to reign free.

And that doesn't explain everything. What in the hell is this? James gestures towards the ghostly dog.

That's not a zombie, nor a deadite. What the hell is this?

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Re: Survival Horror 2 (now with more violence): The Game

Post by mikehendo » Tue Aug 14, 2007 4:44 am

"That certainly is a strange one." Ash shrugs.

Benedict moves a little closer in his scooter.

"I remember something about the hounds of hell, but I have never seen one, so I would have nothing to compare this one to."
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Re: Survival Horror 2 (now with more violence): The Game

Post by mikehendo » Tue Aug 14, 2007 4:44 am

"That certainly is a strange one." Ash shrugs.

Benedict moves a little closer in his scooter.

"I remember something about the hounds of hell, but I have never seen one, so I would have nothing to compare this one to."
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Re: Survival Horror 2 (now with more violence): The Game

Post by Mutt » Tue Aug 14, 2007 4:03 pm

Oscar tries to slowly pull the tray towards him, Fighting the pain, Reaching for the scalpel or bonecutter.





(OOC: Um, No offence, But to get me to do anything else you eithear have to let me reach the stuff, Give me more details about the room (Which i did mention he would look at) or have something happen, Cause to be honest, When im tied up, What else am i going to do but reach for the knife? 8) )

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Re: Survival Horror 2 (now with more violence): The Game

Post by mikehendo » Tue Aug 14, 2007 4:52 pm

ooc: that was kind of the point.. and all he can see of interest is the table :-p
IC:
Oscar succeeds in pulling the tray slightly closer, but if he pulls too fast he will quickly topple it and then be stuck on the table, strapped in. Easing it even closer, he is able to reach the scalple.
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Re: Survival Horror 2 (now with more violence): The Game

Post by Mutt » Tue Aug 14, 2007 5:00 pm

(OOC: Alright :D so long as you dont thiink im not doing much 8) )

Slowly and carefully he reaches and picks up the scalpel. He lets out a slow breath of relief/relaxation. He carefully (so as not to cut himself) Works at the straps with it.

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Re: Survival Horror 2 (now with more violence): The Game

Post by Saurenath » Tue Aug 14, 2007 11:06 pm

"I remember from my younger days stories about hell hounds and spirits as well however I have never encountered any of these 'mythical' creatures. Maybe we should explore this town a little more extensively...Ash, where did you appear after hopping into the portal?"

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Re: Survival Horror 2 (now with more violence): The Game

Post by mikehendo » Wed Aug 15, 2007 11:53 am

Trying to cut through the straps is almost painfully slow. It takes Oscar about 15 minutes to cut through the first half of the strap. Periodically as he cuts, he can hear moans from the other side of the door. Whatever is out there, it doesnt knw that he is in the room.


"Well I came in back near sporting goods, and then followed something that looked like a deadite back to the car care department."
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Re: Survival Horror 2 (now with more violence): The Game

Post by Saurenath » Wed Aug 15, 2007 7:23 pm

"Let's go over to sporting goods and do an extensive search of the area...I doubt there will be many clues there but we may as well try."

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Re: Survival Horror 2 (now with more violence): The Game

Post by Mutt » Wed Aug 15, 2007 10:02 pm

Relief mixes with confusion and fear as the first strap gives way. Oscar slowly and carefully moves on to the next strap, Hoping the process will speed up as he cuts through the straps. He figures, Moaning cant be that good, especially when whoever brought him here felt it prudent to strap him down, and the tools in the tray next to him began to worry him more and more, as his situation began to sink in.

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Re: Survival Horror 2 (now with more violence): The Game

Post by KaymeeraUnleashed » Thu Aug 16, 2007 9:58 am

Bob looks between the various speakers, thoroughly confused with their various remarks and suggestions. At the mention of sporting goods, he speaks up.

"Sporting goods then, move out!"

He cocks his shotgun and moves back towards the dressing rooms for a few paces, before stopping, turning around, visibly shrugging. It appears he doesn't know which way to go.

"It's a new map", he confesses.

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Re: Survival Horror 2 (now with more violence): The Game

Post by TheScaryOne » Fri Aug 17, 2007 10:03 am

James waits for Bob to get out of earshot, and whispers to the group.
Has anyone else noticed that Bob's... not normal?

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Re: Survival Horror 2 (now with more violence): The Game

Post by Cyberliger777 » Fri Aug 17, 2007 2:56 pm

"Has anyone noticed that we are all not normal. Bob just happens to be straying further from normalcy then the rest of use, at the moment."

Heading back to the Sporting Goods section, for what ever reason, Hal keeps his gun aimed straight ahead. Please no more dogs that move between dimensions.
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Re: Survival Horror 2 (now with more violence): The Game

Post by mikehendo » Sun Aug 19, 2007 1:54 pm

ooc: sory all, spent these past couple days moving out to Wisconsin for the fall.. update should come this afternoon if i can get my internet working..
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