Now when we talked about playing this game (Axis and Allies) the entire weekend, we were kind of joking...... but that's how it turned out anyway
We actually only played 2 full games, but we dragged them out to last the whole weekend, with a few interuptions. Like sleep. We tried to avoid it whenever possible, though
The first game was the most fun because I managed to win that one as the allies playing alone vs my two friends Shayne and Matt.
It started out like a normal game, and I played a little more aggresively then is average for the allies. I made a big mistake and left the Moscow open to germany's tank blitz, and lost it. For those unfamiliar with the game, when an opponent captures a capitol city, it aquires all of that nation's IPCs (The game currency). So Germany, with it's already healthy income, managed to nab all of Russia's money, and got paid at the end of the turn. That meant next turn Germany could produce a very formidable army.
Buutt we were playing the revised edition of the game which comes with a few tactical advantage options for each individual nation. The UK had something called "United strike", where only once durring the game was I allowed to skip my movement phases, and allow the USA to use the Britishh troops as their own on the USA's turn.
Doing this, I managed to build enough infantry and artillary on England so they could be loaded into USA's (empty) transports which were sitting there because of a prior failed attack. USA's turn rolls around, and I load all the British troops into the transports, and manage to take Berlin.
Now USA takes all of Germany's IPCs. Germany hadn't had a chance to spend Russia's IPCs, so that was a lot of money. Not only that, but USA already makes the most money out of any nation in the game.
A breakdown of how much nations start making every turn (Changing depending on whether or not they capture or lose territory):
Russia: 24
Germany: 40
UK: 30
Japan: 30
USA: 42
combine the fact that in USA's prior turn, I had saved up about half the money because I wasn't sure what strategy to take yet, and the fact that in anticipation of this plan to take Germany, I had forgotten to BUY anything at the beginning of the turn, I ended up with exactly 170 IPCs to spend any way I see fit
So there was Germany, flat broke for one round, forced to spend some resources to get rid of the remaining russian forces (Who didn't have a chance to retake Moscow).
So it was the UK and the USA vs the axis who had all the production of Russia also at their disposal and one less front to worry about.
Even though the axis out-produced me, I was able to use those 170 IPCs to buy a gigantic fleet of ships, and managed to roll research dice for rockets, super subs, and heavy bombers. So once I had 7 bombers bombing Japan's factories every turn, they were left with 0 income, and I was able to outproduce the axis. We stopped playing once I got enough bombers to start sending some to Germany, as it was clear who had won.
And now that the status bar on my other computer is at 100%, time to go back to re-installing windows

