8 Feb 2008 - Ze Glasses...they do nothing!

Talk about today's strip, or anything about the comic in general. You can also talk about any of the characters... but don't expect a response. They're FICTIONAL, you guys... sheesh. :)
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8 Feb 2008 - Ze Glasses...they do nothing!

Post by ampersand » Fri Feb 08, 2008 9:25 am

Let me be the first to say, I do not like Dave's new sunglasses. And really, if he's going to go all matrix or gangster-ish, he really should be wearing a trenchcoat.

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Re: 8 Feb 2008 - Ze Glasses...they do nothing!

Post by Dreamer » Fri Feb 08, 2008 1:41 pm

Maybe he wasn't going to gangster or Matrix.

He was simply aiming for "awesome"

Personally, when I aim for awesome I use the shotgun technique. A spray pattern misses plenty, sure. But at least one piece of shot is going to hit the mark.

As such, I WILL be using that line. "Protectin from not looking awesome"
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Re: 8 Feb 2008 - Ze Glasses...they do nothing!

Post by Sorinev » Fri Feb 08, 2008 6:16 pm

Screw Tony, Dave looks awesome in the sunglasses. :D

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Re: 8 Feb 2008 - Ze Glasses...they do nothing!

Post by HTRN » Fri Feb 08, 2008 7:50 pm

All I have to say is.. P90's?! Greg needs to watch less Stargate. :D


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Re: 8 Feb 2008 - Ze Glasses...they do nothing!

Post by raptor9k » Fri Feb 08, 2008 7:52 pm

I thought the weapon choice a bit odd as well lol. If I ever get into anything nefarious I think I'll go with a Springfield Socom II.

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Re: 8 Feb 2008 - Ze Glasses...they do nothing!

Post by adciv » Fri Feb 08, 2008 8:05 pm

I'd go with blaster rifles myself.
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Re: 8 Feb 2008 - Ze Glasses...they do nothing!

Post by RangerDave » Fri Feb 08, 2008 10:40 pm

Whatever the weapon choice please get their fingers off the triggers before they have an unfortunate discharge.

And Dave should keep the sunglasses so we don't see him blink when he shoots. 8)


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Re: 8 Feb 2008 - Ze Glasses...they do nothing!

Post by ampersand » Sat Feb 09, 2008 12:32 am

Actually the weapons kind of look like the guns in the game Portal. Maybe they should hunt for cake as well.

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P90's!

Post by EFon » Sat Feb 09, 2008 2:12 am

Dude, those are totally P90's from stargate in the newest comic arn't they!

hehe

Also, just to make you feel better, I'm STILL only lv.67 and my wife is lv.63 after 2 years....

Hope to fly soon....

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Re: 8 Feb 2008 - Ze Glasses...they do nothing!

Post by FireAza » Sat Feb 09, 2008 2:58 am

HTRN wrote:All I have to say is.. P90's?! Greg needs to watch less Stargate. :D
The comic gets bonus points from me for the use of P90s :P
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Re: 8 Feb 2008 - Ze Glasses...they do nothing!

Post by teddy » Sat Feb 09, 2008 4:28 am

Bah, I love Stargate, but they really pushed it with the P90's hitting long distance targets. They are submachine guns, and somehow i really doubt they would be able to penetrate space faring civilazation armor.

I really think they should have used AK's, just because of all the differnt environments they would end up in, just in one episode. I'm no weapons expert, but the common knowledge i'm privy to suggests you can't break those things.

Oh, and Murphy's law basically states that Dave's glasses will fall and break at some point next week.

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Re: 8 Feb 2008 - Ze Glasses...they do nothing!

Post by zaitcev » Sat Feb 09, 2008 4:44 am

I think that since we're dealing with Tony, the weapons are only superficially similar to P-90, like in Star Wars you can see stormies hauling MG-34, not to mention Han's blaster.

I noticed a long time ago that the sleek and sexy lines of P-90 attract visial artists
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Re: 8 Feb 2008 - Ze Glasses...they do nothing!

Post by Kataar » Sat Feb 09, 2008 5:41 am

It's no surprise that most here associate P90s with SG, and I'm sure that's exactly what Greg was going for, but they're actually quite powerful and useful little weapons (fully automatic carbines) However, in an episode I just recently saw, involving that Kitano guy, the accuracy they portrayed with the P90 when Carter demonstrated it was way off: P90 rounds tumble. A lot. This increases damage when hitting a living target, but vastly decreases their accuracy at long range.

Mostly they're the weapon of choice for close to mid-range fire fights against superior numbers, and they are able to penetrate some armor, which is why they were used in SG-1 and later Atlantis. First SG-1 to penetrate Goa'uld armor and then in Atlantis to cause as much physical damage to the Wraith per round as possible. As I understand it, they're also extremely reliable weapons in the field, but that could just be company propaganda ;)

Okay, I went a bit off topic there, but what the hey. It's good to see the comic do something like this again, story-line wise. I know it's a 'real life' comic, but lets face it, some of the best past story lines were those that involved time travel, alternate reality hopping, etc ;)

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Re: 8 Feb 2008 - Ze Glasses...they do nothing!

Post by Sorinev » Sat Feb 09, 2008 9:07 am

Kataar wrote:It's good to see the comic do something like this again, story-line wise. I know it's a 'real life' comic, but lets face it, some of the best past story lines were those that involved time travel, alternate reality hopping, etc ;)
Fuck yeah. The lack of real life stuff in the past may have been a bit excessive, given the comic's very title, but, now I think there's just a tad too much. :P I'd like more of this sci-fi life as well. We need a good, long, old fashioned Tony, Dave and Greg arc, for old times sake. Puddle Jumpers to DS-1, dimensional doors, time travel, mechs, Tony taking over the world, Dave overclocking microwaves, etc.

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Re: 8 Feb 2008 - Ze Glasses...they do nothing!

Post by Dougurasu » Sat Feb 09, 2008 9:57 am

Apart from the Star Gate weaponry and the maybe Matrix glasses, has no one noticed they're standing on a Star Trek transporter pad? :p
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