I've bragged about class before....

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Accer
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I've bragged about class before....

Post by Accer » Fri Oct 03, 2003 8:18 pm

… and I’m gonna brag again.

I’m taking a course this quarter called Virtual Environments. Yesterday was the first real day of class. The professor hooks up a laptop to the projector. It has an FFX wallpaper. Then someone arrives with the “course materials”. The professor says, “Here’s the material we’ll be using for the class,” and hands everyone in the class a brand-new Unreal Tournament 2003 box. The lecture yesterday was on the history of video games, so the prof went through his list of some 2000 emulated games from pre-1990, selecting notable games and showing them to the class. He made a few demonstrations with WinFrotz too. He has a very interesting theory on how the widespread Contra cheat code is actually the origin of user modification in gaming culture. And yes, he knows the code by heart. After playing Contra for a while (“Hold on, lemme play this for a minute or two.”) he jumps forward to Halflife, and talks about modern games, and then runs a DOOM 3 trailer. We are going to be using the UT2k3 level builder, and he regrets that Halflife 2 isn’t out yet because we'd be using that instead. Then at the end of class he says for next week he’ll have UT installed on the lab computers, computers designed to do 3-D modelling and the like.
And we'll have weekly deathmatches.

:o

If you're wondering, this is from the class syllabus:
ICAM_120: Game (Re)Development is a critical game development class for the University of California San Diego's Interdisciplinary Computing and Arts Department.

Using current 3d game modification tools for their immediate accessibility, students will be incrementally introduced to key game development skills, while also being involved in readings and discussions on critical topics that surround game development technology and culture. Students are also expected to contribute to networked FPS game play in class. They will slowly build a base from which small teams can each create a small, but technically complex, visually seductive, and conceptually interesting 3D game modification in the last half of the course. The overall goal will be to give the students the theoretical and technical knowledge to integrate 3D game development technology, as well as the culture and ideas that surround these immersive spaces, into a content based art context, and their own digital art practice.

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Post by furre » Fri Oct 03, 2003 8:27 pm

I hate you.
Gee, I sure like TV. And wearing pants.

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Post by Stapr » Fri Oct 03, 2003 8:28 pm

... Die.

That is all.
if ($you == "dumb") { $me = "Slap $you upside the head."; $you = "pissed"; }
if ($you == "pissed") { $me = "Laugh and laugh at $you."; $you = "Slap $me upside the head."; $me_chicken = "yes"; }
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Mo0
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Post by Mo0 » Fri Oct 03, 2003 8:28 pm

Accer.

I.

Hate.

You.

You.

Are.

So.

Fucking.

LUCKY!
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Post by Amanalphion » Fri Oct 03, 2003 8:30 pm

Go to hell. :evil: Read my Journal to find out what my "favorite" class is.

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Post by amlthrawn » Fri Oct 03, 2003 8:31 pm

:x :x :x
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Calus
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Post by Calus » Fri Oct 03, 2003 8:34 pm

Good enjoy it while you still can.
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Post by Quietus » Fri Oct 03, 2003 8:37 pm

wonder how long it will take for the anti-violence picket lines to form around that one.

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Post by Dreamer » Fri Oct 03, 2003 8:51 pm

I want to be happy for you. And please know that somewhere buried beneath my growing pit of hatred directed toward your mortal soul, I am.
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Accer
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Re: I've bragged about class before....

Post by Accer » Fri Oct 03, 2003 8:55 pm

The class has already produced some controversy. One of the past groups made a 9-11 Survivor mod that got them some space in the New York Times, radio interviews, etc.

Don’t worry, I know I’m lucky. I’ve been trying to get into this class for 2 years. It’s only open to certain majors and still usually has a waitlist of 50 for 24 seats. I’m graduating in December, so I’m amazed that I finally get to take this as one of the last credits for my major. Whew!

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Blaze
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Post by Blaze » Fri Oct 03, 2003 9:01 pm

Ummm.....

I'm just going to check on your engine now.

No I'm NOT installing a pipe bomb.
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sneaky ninja
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Post by sneaky ninja » Fri Oct 03, 2003 9:01 pm

Accer, I don't hate you :)

I'm jealous, but....YOU'RE MY HERO! :D

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Jamie Bond
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Post by Jamie Bond » Sat Oct 04, 2003 2:13 am

Whats with all the hate?
Envy gets you nowhere.

Im glad you are enjoying your class :) Sounds great!
I am enjoying all of mine so I am happy
"Go get the Happy!"

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Shyknight
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Post by Shyknight » Sat Oct 04, 2003 2:43 am

I don't like playing FPS games.

....what?

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Post by billf » Sat Oct 04, 2003 8:13 am

The Art Institute of Pittsburgh had a class similar to this for their 7th quarter computer animation students. Only they did it the way The Art Institute International handles everything... they did it half assed. I talked to someone who had just finished the class and he told me it was an absolute joke. They didn't learn a damn thing, didn't mess with level designs, all they did was play videogames. I found this a complete waste of a $900 class, and for that and several other reasons I left the school 2 weeks later and went home.
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