What's the deal with Anti-Nintendo Knights?

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Dragonmaster Zoc
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Re: What's the deal with Anti-Nintendo Knights?

Post by Dragonmaster Zoc » Mon Dec 01, 2003 3:51 am

[quote="Accer";p="227111"]We've never worn out a controller either, desipte constant use by various family members over the years. Just how much damage should a controller be able to take before it's not considered sturdy??[/quote]

my guess is arouns 20 hp worth
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Post by Salvation122 » Mon Dec 01, 2003 4:06 am

[quote="Tagrineth";p="227001"]I didn't say it doesn't appeal to the hardcore gamer.[/quote]
No, that was me. Are you high?
All I said was, the primary source of its success IS the casuals.
...and?
GTA and sports games = "cool". Playing sports games and GTA = 'seen as "cool"'. Easy enough to comprehend, right? One of my cousins was bored out of her mind watching and playing Smash Bros. Melee, SoulCalibur 2, and F-Zero GX, but she says she plays Grand Theft Auto: Vice City all the time. >_>
So... maybe she enjoys GTA:VC more than beating up cutesy Mario characters?
Well then no games released in the first two years of PS1's life were third-party[...]
...because they were under contract to Nintendo and/or Sega with no escape clause (and I think you're overstating the timeframe)...
[...]nor were a lot of early N64 games.
...which they suffered for.
Actually, now that I think about it, my local TRU's GCN section is *larger* than Xbox's - a chunk of the shelf space on Xbox's side is reserved for N64 and Dreamcast leftover stock.
Thus reinforcing the perception of the GC as a console for ten and under.
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Post by BillyBlaze » Mon Dec 01, 2003 4:53 am

The GC's got something that the XBox and PS don't have, and that's the ability to pull at the heartstrings of oldschool gamers. They continue franchises that were started when everyone here was still children (Metroid, Mario, Zelda) and play the nostalgia card for all it's worth. But what's worse is that in each and every sequel they make, they deliver. It would be alot easier for people to say "To hell with the gamecube." if the games sucked. But when people see the sequels to the games that make up the bulk of their childhood memory, getting stellar reviews and using great graphics and new gameplay concepts people havent seen before, it's pretty hard to say "no" to. As far as I'm concerned, the next console I get is going to be a GC.

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Post by Miroku » Mon Dec 01, 2003 5:16 pm

[quote="Salvation122";p="227127"]
GTA and sports games = "cool". Playing sports games and GTA = 'seen as "cool"'. Easy enough to comprehend, right? One of my cousins was bored out of her mind watching and playing Smash Bros. Melee, SoulCalibur 2, and F-Zero GX, but she says she plays Grand Theft Auto: Vice City all the time. >_>
So... maybe she enjoys GTA:VC more than beating up cutesy Mario characters?
[/quote]

Nice to see someone's playing devil's advocate for us casual gamers.

I really can't say much about which is better than what and who is a bigger fool for buying what and all that, because all I know is why I personally like PS2 over the others. Since it doesn't seem there are many casual gamers like myself here, I'll just throw my two cents in to add a different perspective to the mix.

Plain and simple, I bought a PS2 because it had the games I wanted. I'm one of the morons that didn't buy it for sports games and GTA, though. I detest sports games.. I'd rather go out and play the real thing. I've never played any of the GTA games, because they personally don't interest me. I'm not big on the fighting games.. the only one I have is Bloody Roar 3, and I recently got that out of curiosity. As soon as I play it through with each character, I'm trading it in. I get lost in the swirl of combos in most fighters. I'm a button masher.. I confess. I dislike most RPGs. I'll probably play FFX sometime, just because of the artistry of it... but I don't like the combat in RPGs. Too much like doing taxes.

So what did I get the PS2 for, if I'm apparently a moron in my own right, rather than one of the sports games/GTA morons. Well.. let me list the games I wanted the PS2 for, and you can decide what moron I am for yourself:

Games I've bought so far:

Tenchu 3
Star Wars: Bounty Hunter
Onimusha 1 & 2
Devil May Cry
Kengo
Star Wars: Pod Racer's Revenge (something for my wife and I to play together)

Games I plan to buy (some with hesitation, based on reviews, but still curious enough to buy once the price drops to about $15):

Crouching Tiger, Hidden Dragon
Legacy of Kain: Defiance (as a fan of the series, I'm excited about this one)
Castlevania (I may rent it first.. doesn't look like I'll really enjoy it enough to buy)
Tenchu: Kurenai
Devil May Cry 2
Sly Cooper
Sphinx & the Mummy (I forget to formal title)
Ecco the Dolphin

So, obviously I'm a non-hardcore gaming moron... just not sure what type. PS2, I think, is good for folks like me that want a little bit of a challenge, but don't really want to take the time to learn a lot of controls or combos. That's not to say what I want is purely mindless games. I find Tenchu to be a very "mindful" game, as you rely on stealth.. still, its controls are very straightforward and easy to use, so there isn't a huge learning curve.

For myself, and other morons like me, Nintendo's nostalgia holds no appeal. I personally never played through any of the Mario games, though I did play a few levels here and there. I haven't played a single Zelda game. I did play Super Metroid. The only Nintendo title that ever held much interest for me was Castlevania, but I've only played Castlevania 4 (the SNES one) and Symphony of the Night. The GCN's games look cute, but there's no real draw for me, as I was never into Mario, Link, or the others. I considered it at one point for the sake of playing Starfox Adventures... but even that doesn't hold much appeal to me.

As for XBox... there's not much I can render as an opinion on it. Its titles don't hold much interest for me, as they're very similar to PC games, IMO.

Between the controllers for all of them, I am partial to the PS2. It fits my hands well, but I have surprisingly small hands. Everything is pretty intuitive as to placement.

So, those are the insights of this non-hardcore moron.

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Post by SothThe69th » Mon Dec 01, 2003 6:52 pm

Wait... the N64 controller broke at times? What the hell were you doing with it?! I might've been slightly anal with mine (I had 4, and several multiplayer games, so I kept them wrapped up when they weren't in use.), but I never had a single problem with any of them.
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Post by Amanalphion » Mon Dec 01, 2003 8:14 pm

If you take good care of your gaming equipment, you should never get a scratched disk, broken controller, or anything else. Just figure out a system to keep everything organized and store everything away when you're not using it. Don't just make a big pile of gaming stuff on your living room floor. :D

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Post by Mo0 » Mon Dec 01, 2003 8:26 pm

Nintendo makes rather sturdy equipment. This is the example I bring up every time, but it merits repeating... Nintendo Power (back in its early days when it didnt SUCK) ran a story about a Game Boy that was in a house fire. They pulled it out of the house, and were able to turn on the Game Boy and dimly see Tetris start to play in it. THAT is sturdy.
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Post by BillyBlaze » Mon Dec 01, 2003 8:39 pm

To be honest, I'm saving the PS for last. Not so much because the hardware is the most inferior of the three, or the lack of controller ports, but out of spite. :?
I'm a bad person.


PS I want more Earthbound.

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Post by Sir Spankspeople » Mon Dec 01, 2003 8:44 pm

My Super Nintendo has a rather noticeable hole in it from when something was dropped on it. Still works perfectly to this day, though I had to buy a new AC adaptor because the one that came with it just stopped working one day.

My GameCube... oy, I dropped that on the corner of something, caved in the vents on the side, still works perfectly like the day I bought it.

My PS2? I've had to open the thing up and clean the lense because it stopped reading discs. Though even though I had voided the warranty, apparently this is such a common problem that Sony is even replacing systems out of their warranties. Only a problem with first run systems though... aside from that, the system I got on launch day has never given me any other problems. (Well, one of the kittens chewed through one of my controller cables, but that's hardly Sony's fault)

I have four Gamecube controllers. My Spice one does not work properly. The C-Stick is improperly calibrated, and nothing I can do will fix it. I blame this on the fact that it also was a first run controller. Actually, this is my second Gamecube. The one I bought originally had a defective controller as well.

Only problems I've ever had with consoles has been when I've bought from the first run. Any of the problems that I've had with them have been resolved in newer systems.

I still say that the GameCube is a sturdier system than the PS2 for one reason: simplicity. It doesn't have a DVD decoder, it doesn't also have a PS1 built in, it doesn't even play CD's, nor does it do my taxes or travel through time. While it is nice that my PS2 does all of these things for me, it has a much higher number of failure points than my GameCube.

Also, the GameCube makes a MUCH better weapon. With the handle on the back, you get a better grip on it. It doesn't quite match the X-Boxes stopping power, but I'd say that X-Boxes are better suited for use as shields and wall reinforcement than weaponry.
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Post by SothThe69th » Mon Dec 01, 2003 9:10 pm

Strange, my PS2 never gives me crap either. Of course, I never buy things first run, as that smacks of console obsessiveness that only fanboys have. I prefer to make sure that a console isn't going to blow ass before I buy it.
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Post by ChronoSword » Mon Dec 01, 2003 9:21 pm

Yeah, I waited a least a couple of years before I got my ps2. By that time, I was sure I wanted to get it instead of the x-box or gamecube.

And as for
I still say that the GameCube is a sturdier system than the PS2 for one reason: simplicity. It doesn't have a DVD decoder, it doesn't also have a PS1 built in, it doesn't even play CD's, nor does it do my taxes or travel through time. While it is nice that my PS2 does all of these things for me, it has a much higher number of failure points than my GameCube.
There is a Gamecube that plays DVD's, VCD's, and Japanese imports but it was super expensive (around $600 when I saw it). If I can find the link I will post it later.

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Post by Amanalphion » Mon Dec 01, 2003 9:40 pm

[quote="SothThe69th";p="227649"]... I never buy things first run, as that smacks of console obsessiveness that only fanboys have.[/quote]

Not everyone who buys a system early is a fanboy. I got my Gamecube at midnight on 11/18/01.

To whoever it was that said they wanted Earthbound: A collection of Mother 1 (the NES one not released in the U.S.) and Mother 2 (Which we know as Earthbound) is in the works for the GBA. Mother 3, which was being planned for the N64, is being reworked for the GBA also.

And the DVD capable GCN you're talking about is the Q, which only sold for about $400.

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Post by TheDuke » Mon Dec 01, 2003 9:46 pm

[quote="BillyBlaze";p="227162"]The GC's got something that the XBox and PS don't have, and that's the ability to pull at the heartstrings of oldschool gamers. They continue franchises that were started when everyone here was still children (Metroid, Mario, Zelda) and play the nostalgia card for all it's worth. But what's worse is that in each and every sequel they make, they deliver. It would be alot easier for people to say "To hell with the gamecube." if the games sucked. But when people see the sequels to the games that make up the bulk of their childhood memory, getting stellar reviews and using great graphics and new gameplay concepts people havent seen before, it's pretty hard to say "no" to. As far as I'm concerned, the next console I get is going to be a GC.[/quote]

Yeah, and let's totally ignore the fact that Sega has a nice lineup of multi console franchises, Sonic, Phantasy Star, Panzer Dragoon, yeah let's TOTALLY FUCKING IGNORE THEM because the nostalgia card only counts for NINTENDO FRANCHISES.
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Post by SothThe69th » Mon Dec 01, 2003 9:47 pm

[quote="Amanalphion";p="227683"][quote="SothThe69th";p="227649"]... I never buy things first run, as that smacks of console obsessiveness that only fanboys have.[/quote]

Not everyone who buys a system early is a fanboy. I got my Gamecube at midnight on 11/18/01.[/quote]

I never said any and everyone who buys consoles first run is a fanboy, I said it smacked (i.e. sounded) of console obsessiveness.
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Re: What's the deal with Anti-Nintendo Knights?

Post by Zero_Point » Mon Dec 01, 2003 10:10 pm

If you ask me, then I personally think Sega should find some investors and re-release the Dreamcast, only bigger and better than ever. The controllers rocked, the games were good, and it handled them extremely well. The triggers were the best: Unlike the other consoles where the trigger is simply a switch (it's either pressed or it isn't), the DC's triggers used Hall-effect sensors to provide better control over speed in racing games. The VMU was an excellent idea: It allowed users to trade save games without even having to turn the DC on, and you could use IT as a handheld (though it was awkward playing on that little thing...). It was net-ready out of the box, you didn't have to spend like $75 just to get it online. You could download game saves, too, which can save some time if you're playing for fun or simply can't unlock this certain car/character/weapon/whatever. It supported 8 memory cards... 8!!! That's a TON of stuff you can save!
The only thing about it that pissed me off (and it was indirectly), was the amount of $$$ you had to cough up to have your "bad ports" repaired. Bullshit! I fixed it myself in 4 minutes with a 2 cent resistor, and I had one lying around, so it was totally free! Hmm... 5-6 business weeks and $55, or 2 cents and 4-5 minutes... Decisions decisions...



Edit* ALL controllers suck... if they're 3rd party. I remember getting a 3rd party DC controller, I got it because it had a turbo feature. Hell, the son of a bitch had a time staying together, and had a nasty habit of turning on Turbo mode on random buttons without me doing so! And the stupid piece of shit kept coming apart! The plastic retainer that kept the analog stick in kept coming off (finally glued the bitch on there) and so did the analod stick! (glued that bitch on there, too) The buttons aren't responsive, and I often find myself getting ass-raped in Soul-caliber because of it. How am I supposed to pull of Poseidon Tide when the damn D-pad keeps sticking?!?!?!
Last edited by Zero_Point on Mon Dec 01, 2003 10:15 pm, edited 1 time in total.
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